This Character Used a Character Boost Too Recently Try Again Later

Additional characters have arrived for testing on the Called-for Crusade Classic beta servers. Given the paucity of details we got from BlizzConline, we can now start filling in some of the unknowns. Here'southward everything you demand to know — merely might be afraid to ask — about boosting a character to play in Burning Crusade Classic.

The basics of boosting

When you first log in, y'all'll be standing in front of your class trainer in one of three places: Stormwind if you lot're Brotherhood, Orgrimmar if y'all're Horde, or Thunder Bluff if you lot're a Tauren Druid, just considering at that place are no Druid trainers in Orgrimmar. You're level 58, merely half the experience bar to 59 is already filled and you lot have full rested experience.

Yous'll have an active quest to talk to your trainer. They volition requite an Azeroth Survival Kit. Inside you'll find a 60% speed mount, weapons appropriate to each of your class's specializations, some nutrient, and some water if you're a mana-based grade. Equip one of the weapons from the Azeroth Survival Kit to complete the quest.

The follow-up quest is an introduction to the Burning Crusade era talent trees. It walks you lot through opening the Talent interface and placing a point. The quest completes when you identify the first Talent point, but you have 46 Talent points at level 58. Yous should place all of them.

Where should yous put that talent point?

Burning Crusade era talent copse can be overwhelming at first. There are and then many options. Like our Soulbinds in Shadowlands, y'all have to put points into the tree to open up further options.

Annotation that some of your spells are accessed through the talent tree, like Crusader's Strike, Stormstrike, Holy Daze, Shadow Class, Vampric Touch, Mangle, etc. When you lot acquire the spell by taking the Talent, you learn the Rank i version, and y'all'll need to railroad train its higher ranks from the course trainer. Don't boogie down into Hellfire Peninsula with Rank 1 Stormstrike!

Here are some suggested builds for leveling your boosted character. I'm not an expert on every class so if yous have any suggestions for improvements or alternatives, delight feel free to talk over them in the comments section.

  • Druid: Feral
  • Hunter: Beast Mastery
  • Mage: Frost
  • Paladin: Retribution
  • Priest: Shadow
  • Rogue: Gainsay Swords
  • Shaman: Enhancement — points in Convection and Concussion can exist switched around. Y'all'll want 5/5 in each as you level from 58 to 70
  • Warlock: Affliction — Affliction is less gear-dependent than Demonology.
  • Warrior: Dual Wield Fury

Side by side, an introduction to Burning Crusade-style questing

The next quest asks you to visit key locations around the city: a specific Innkeeper, a specific Banker, and the Guild Master. This is an excellent introduction to Burning Cause Classic leveling, whether you're new to the game or a veteran — especially if you lot're used to retail-style questing. You're just provided a vague location like the Trade District or the Valley of Forcefulness. There's no indicator on your map of where you lot should go. There'southward no ? over the head of the appropriate NPC. You take to observe the named NPC and talk to them. At that betoken, in that location's a dialog option that says, "I have a package for you."

This is bound to exist a bit of an adjustment to people who are new to the Classic game. If you'd like a more modern questing feel, there's an addon called Questie. It's available for WoW Classic and in that location's already a working version for Burning Crusade Classic.

The final step in the quest is to speak to your leader: Thrall, Cairne Bloodhoof, or Highlord Bolvar Fordragon. They requite you a quest to venture to the Blasted Lands and through the Night Portal — but there are a few other stops to make and errands to run before you brainstorm your take chances in the Outlands.

You lot're broke, accept a slow mount, your professions aren't trained, and yous're underpowered

Your additional grapheme has a deadening mountain, not much gold, no profession and is underpowered to fight the mobs in Outland. Let's wait at how to solve your bug.

Before you lot become moving, you'll want to comb through your spellbook a scrap. In order to cast certain spells in Called-for Crusade Classic, you'll need a reagent — this is an item in your inventory. Virtually tin exist purchased from a reagent vendor, farmed in the open world, or bought from another role player on the Auction House. Our reagent guide will provide y'all with a list of all the spells that need reagents plus where to get them. You should purchase a stack or two of the relevant reagents for your class.

When the opener leaves off, y'all take the Apprentice Riding Skill (lx% speed skill) and a Rare mount (60% speed mount). You will have whatever amount of gilded you had prior to the boost. On beta, you're given 25 gold. That isn't much.

Journeyman Riding (100% speed skill) toll 540 gold and Epic mounts (100% speed mount) are another 90 gold. Maybe you're an Sale House wiz, or maybe you have a society or friend that can spot you 630 aureate. If so, awesome. If not, you're going to need to make some gilded in a bustle. You lot can put this off and just ride the ho-hum mount until y'all're closer to 70, only you're multiplying the time it'll take you to reach max level. Any time y'all travel, the boring mount is going to exist a hindrance. Plus, you'll be that much farther behind on saving up for your flight mount.

One way to brand some gold is with your profession. The heave doesn't exercise anything to level your professions: yous'll have the professions you had at whatever skill level they were at prior to the heave. If you had twenty skill points in Mining earlier y'all heave, you'll have twenty skill points in mining after the heave. You lot might want to think about making your grapheme in the prepatch if for no other reason than to get a head first on professions.

Gathering professions in Burning Crusade Classic don't work like they do inShadowlands. Y'all can't head out to Hellfire and start mining Fel Iron with one skill point in Mining or skin Helboars with i point in Skinning. You demand 300 in the advisable skill, plus a visit to the trainer for the next skill level, before yous can assemble in Outland. If y'all desire to level professions, you'll need to go through the old world and level up your professions. Y'all can either keep the materials for leveling up your called production profession — or sell them to make some gold.

Fifty-fifty if y'all ignore professions and your mount until 70, you can't ignore how weak your boosted character is.

Level 58 boosted characters are going to struggle in Outland

There's no fashion effectually this — the gear your additional character receives in the Azeroth Survival Kit is terrible. It's a set of ilevel 52 greens of the advisable armor type for your class. Information technology's essentially level 47 BOE random enhancement greens where they made sure the enhancement — like "of Forcefulness" or "of the Bear" — is appropriate for your course and specialization. For comparison, Level 60 Dungeon dejection similar the Deathbone Chestplate from Scholomance are ilevel 62. Tier two's Breastplate of Wrath is ilevel 76!

Yes, the players decked out in Tier 2 and Tier three are going to tear through the mobs in Hellfire Peninsula without any trouble. Your boosted character is not.

But you aren't without options.

Endeavour to level in a group

The quest rewards from the first few quests in Hellfire Peninsula are fantastic. One of the early quests you'll consummate awards an ilevel 81 breast, legs, or helm. Merely it's going to take you much longer to get through them with a boosted character. Every unmarried mob will experience like an Elite, and you're going to die several times. Try to group up with another people to go those kickoff few quests done. A second or 3rd character — fifty-fifty if they're another crummy boosted toon like yous — will assistance the quests become faster. Fifty-fifty meliorate, try to become one of those T2 / T3 geared murder machines in your group.

Y'all shouldn't exist lacking for potential group members. If you call back the early on days of WoW Classic, the starter zones were overflowing with characters. Players lined up to kill named quest mobs, and that was with the player base of operations spread over several different starting zones on two dissimilar continents. With Burning Crusade Classic, the entire player base is funneled into a single zone. Information technology's going to be nuts.

But maybe you want to get away from the crowds and bargain with some easier mobs on your own. Azeroth is in that location for you lot.

Practice some old world questing

If yous tin't find a grouping and don't want to slowly slog through the initial quests, yous can render to the WoW Archetype end game zones like Winterfall and Eastern Plaguelands. Even with the starter gear, yous'll be able to take down the mobs much quicker than the boars and Orcs in Outland.

Winterfall Firewater leads to a quest that volition provide an upgrade for boosted cloth, leather, and postal service wearers. Tormented past the By in Eastern Plaugelands leads to a quest that will provide an upgrade for boosted fabric, leather, and plate wearers. You'll become experience along the style. Entering the Dark Portal at 60 rather than 58 will mean y'all miss less, become resisted less, and mobs won't be crtting yous every bit much. It volition make those early Hellfire quests a fleck easier.

Some other option — to both go abroad from the crowds and become gear, gilt, and feel points — is the Hellfire Peninsula 5-human dungeons.

Run some Burning Crusade 5-mans

Repeatedly running the early Called-for Crusade Classic dungeons like Hellfire Ramparts is a slap-up way to start your BCC feel. In addition to gilt, gear, and experience, you lot'll increase your reputation with either Accolade Hold or Thrallmar depending on your faction. This provides a spring start on getting to Revered which you'll need for your important Heroic dungeon primal.

Fifty-fifty if yous intend to be a defended tank or healer, consider doing your beginning runs every bit a DPS spec. Let those guys decked out in Tier 2 and Tier 3 handle the heavy lifting until y'all go a chip of gear yourself. You'll have to pay for a talent respec to switch to healing or tanking if that's the role you want to fill subsequently, but it should simply cost a few silver your first time. Groups for Hellfire Ramparts should be plentiful as players make their initial push button into Burning Crusade Classic content.

Follow the advice in this guide and you'll be rocking on your way to 70 in no time. Once you go into the mid-to-late Burning Cause Classic zones, whatsoever advantage even a T3 raider had at the offset of your journey volition have all but vanished.

Are yous planning on playing Burning Cause Classic? Will you be using the boost service?

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Source: https://blizzardwatch.com/2021/04/09/level-boosting-burning-crusade-classic/

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